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Features

  • One-click install — drop in an .ipa and PearSilicone unpacks, prepares and signs it for macOS.
  • Real foreground launch — apps open through the system’s iOS-on-Mac runtime as genuine foreground windows.
  • Keyboard & mouse mapping — turn keys into taps, holds, a virtual joystick, mouse-look and swipes.
  • Authentic multi-touch — your input becomes true, simultaneous multi-touch through Apple’s own touch engine.
  • Fair-play guard — auto-clicker and turbo input is ignored, so play stays human.
  • Open source and MIT licensed.

A mapped key becomes a touch by driving Apple’s own virtual-touch machinery — the same mechanism behind Touch Alternatives on the Mac. Each binding drives a named finger, so several can be pressed at once. It needs no Accessibility permission and never moves your cursor.

Keymapping is opt-in per game and off by default. When it’s off, no input handlers are installed at all — the app runs exactly as it otherwise would.

See Keymapper to set it up.